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THE 3 COMMON CREATURE DESIGN PROBLEMS THAT STOP YOUR ANIMATION LOOKING AWESOME …AND HOW TO FIX THEM!

Why do so many creature and character designs look better static than they do animated? ● Why do some creatures look "CG", even in the hands of experienced animators? ● What can we do to fix these problems both in the design and in animation? ● The answers are in this unique 4-part course!

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WALK AND RUN CYCLE ANALYSIS

What subtleties are most animators, even after many years of experience, still neglecting when they animate human walk and run cycles? ● These videos break down each cycle into component phases, showing in-depth how we really move ● Find out what you've been missing, and transform your animations in just 20 information-packed minutes! 

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  • “The most creative people have this childlike facility to play.”

    - John Cleese

  • “I don’t know where I’m going from here, but I promise it won’t be boring.”

    - David Bowie

  • “I can’t understand why people are frightened of new ideas. I’m frightened of the old ones.”

    - John Cage

  • “The difference in winning & losing is most often, not quitting.”

    - Walt Disney

  • “Creativity is allowing yourself to make mistakes. Design is knowing which ones to keep.”

    - Scott Adams

  • “Adapt what is useful, reject what is useless, and add what is specifically your own.”

    - Bruce Lee

  • “If you’re hitting your marks, that means you didn’t set them high enough.”

    - Barack Obama

  • “Go and make interesting mistakes, make amazing mistakes, make glorious and fantastic mistakes. Break rules. Leave the world more interesting for your being here.”

    - Neil Gaiman

  • “It’s pretty much my favorite animal. It’s like a lion and a tiger mixed… bred for its skills in magic.”

    - Napoleon Dynamite

  • “Because you’re good at what you do, but you want to be seriously fucking amazing at it.”

    - Dynamic Anatomy

  • “It is not our abilities that show what we truly are. It is our choices.”

    - Albus Dumbledore

  • “If I have seen further it is by standing on the shoulders of giants.”

    - Sir Isaac Newton

  • “Fred never ceases to amaze! His knowledge of creature anatomy and physical motion are a great advantage in creating realistic and believable characters.”

    - Stephen Misek, Senior Creature TD, Industrial Light & Magic

  • “Almost everything important is at first opposed by stakeholders in the status quo. Be relentless, persistent and tenacious.”

    - Steve Blank

  • “Logic will get you from A to B. Imagination will take you everywhere.”

    - Albert Einstein

  • “VFX artists are AMAZING! I’d be a nothing without you guys”

    - what Andy Serkis should have said